Happy to share some more of the work I have done on the DLC maps for Gears of War 4. It was a very interesting and intense process of development and pushing to improve everything we do as a team constantly, and I am very proud of the results we have achieved and continue to achieve with every new map we make. The process on the concept art side has been largely the same, but we have been doing loads of design work and experimenting with different techniques to convey as much information as we can to our environment artist, asset artists, vfx, lighters and technical artists.
Credit for the actual work on OldTown goes to - environment art by Floyd Billingy, Ainsley Langford, Jacob Mandt, Angelo Dal Pra, lighting by Liam Reid, VFX art by Daniele Dinacci, tech art by Raouf Bejaoui and leadership by Jason Flanagan and our Art Director - Tim Appleby!