Website powered by

Gears of War 4 DLC - MP_FuelDepot Concept Art

Happy to share the last bunch of the work I have done on the DLC maps for Gears of War 4. It was a very interesting and intense process of development and pushing to improve everything we do as a team constantly, and I am very proud of the results we have achieved and continue to achieve with every new map we make. The process on the concept art side has been largely the same, but we have been doing loads of design work and experimenting with different techniques to convey as much information as we can to our environment artist, asset artists, vfx, lighters and technical artists.
Credit for the actual work on FuelDepot goes to - most of the other concept art by Robert Lund,environment art by Marcel Gonzales, Julius Peters, Jacob Mandt, Angelo Dal Pra, asset work by Paul Widelski and Mike Isaakidis, lighting by Liam Reid, VFX art by Sergi Salvador, tech art by Jon Langford and leadership by Jason Flanagan and our Art Director - Tim Appleby!

Global architectural style interation for the map, as well as some mechanical facade design

Global architectural style interation for the map, as well as some mechanical facade design

Support concept for a mechanical element on the map

Support concept for a mechanical element on the map

Depot Gate design

Depot Gate design

Hangar Gate design

Hangar Gate design